Stickman Empires is an online strategy war game where players lead the Order nation and its stickman army to conquer rival nations and unify the world of Inamorta, blending resource management, army building, and real-time combat with the core goal of destroying enemy statues while defending your own.
Stickman Empires is set in the fictional world of Inamorta, a land divided by powerful nations like the Archidons, each worshipping its own weapon technology and way of war. Players lead the Order nation, which values peace and knowledge but must fight for survival against other nations. The game's background depicts a world filled with discrimination and conflict, where the Order is surrounded by hostile forces. Players must conquer all rival nations to unify Inamorta and end the endless wars, experiencing a journey from a weak faction to a world dominator while exploring themes of war and peace.
The core gameplay involves resource management, army building, and real-time combat. Players start by training miners to gather resources, which are used to create various combat units such as soldiers, archers, spearmen, and witches. Each match has a set unit limit, requiring players to balance between mining and troop training: more miners lead to faster earnings, while more combat units enhance offense and defense. Depending on missions and enemy attack patterns, players can prioritize economic growth or military strength. The main objective is to destroy the enemy statue while protecting your own, with gameplay combining strategic planning and instant action, allowing control of entire armies or individual units for precise combat.
Players use the mouse or touchscreen to select units and issue move or attack commands. Miners automatically gather resources, and players manually allocate resources to train new troops. Combat units can be controlled individually or as a group, with clicks on enemy units or statues initiating attacks. The interface displays resources, unit queues, and build options, requiring real-time monitoring and strategy adjustments. Controls are intuitive but demand quick reactions and tactical thinking, such as deploying defense troops during enemy assaults or focusing fire to destroy the enemy statue.